Design and technology practice of Jon Packles. Crafting experiences, objects, and brands through visual and interactive media.
Google I/O 2022 →
Part puzzle, part music generator, the 2022 I/O save-the-date experience draws connections between rhythm and computation.
Rhode Island School of Design →
Researching the use of generative design to support a flexible identity system.
Google I/O 2021 →
A digital puzzle inspired by punchcard computing.
Who Is We? →
An expressive online presentation of the Netherlands’ pavilion at the 2021 Venice Architecture Biennial.
While You Were Sleeping →
An audiovisual journey through the market that feeds New York City.
NOWHERE: Imagining The Global City →
An expansive presentation of photographer Frank van der Salm's work, exploring the nature of human and machine classification.
Search Record →
What can be made out of a decade of Google searches?
Follow Your Waste →
A digital game educating young New Yorkers about the city's sanitation system.